There's an old banger for a starter car, a day and night curriculum with a variety of street events, and a whole lot of “Heat” that you need to keep off your back. It goes like this: you're a new driver, fresh on the scene and looking to make a name for yourself. And so, on that note, I was a little underwhelmed to embrace what I could only draw up as Need for Speed Heat 2.0. That said, I did expect to see something slightly different, and not a lazy cop-out with all the same blueprints as the last twenty-four instalments. Of course, Need for Speed being a racing franchise, I was never exactly expecting it to be laden with hearty clippings and powerful monologues and what have you. Lakeshore City, on the other hand, wasn't anything out of the ordinary, nor anything that came within spitting distance of some of the series' other original concepts. Or better yet, it took me back to just about every Need for Speed game ever created, bar perhaps one or two rarities that dared to break the formula. In fact, entering Lakeshore City as a fresh-faced and utterly sprightly wannabe driver immediately took me back to Palm City. The problem is, not a whole lot changed once I passed through the tutorial. This isn't to say that “borrowing” one or two elements is frowned upon, though it did seem a little insulting to clock what could only be described as the same game repackaged, but with a few Roadrunner-inspired FX to boot. Need for Speed Heat 2.0įirst impressions of Need for Speed Unbound told me one thing: Criterion Games clearly paid attention to Ghost Games' groundwork for 2019's Heat. So much that, if you were to glance down at the two games side-by-side from a bird's-eye view, you'd naturally assume that it was the same game, though perhaps just merged together into one hipsters-behind-wheels superbowl of carbon, caramel iced lattes, and skinny jeans. Or more importantly, to see how well it stacked up against its preceding chapter, Need for Speed Heat. And it was only natural, of course, that we collected a copy to see it for ourselves. For the twenty-fifth time, EA has backed the cult-classic racing saga by pushing the newfound chapter onto Xbox Series X, PlayStation 5, and PC. Criterion Games' Need for Speed Unboundhas revived the street racing scene yet again with another citywide takeover tale of carbon, concrete, and cash clips.
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